okh loves it

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CERN Open Hardware Licence Version 2 - Strongly Reciprocal
Preamble
CERN has developed this licence to promote collaboration among
hardware designers and to provide a legal tool which supports the
freedom to use, study, modify, share and distribute hardware designs
and products based on those designs. Version 2 of the CERN Open
Hardware Licence comes in three variants: CERN-OHL-P (permissive); and
two reciprocal licences: CERN-OHL-W (weakly reciprocal) and this
licence, CERN-OHL-S (strongly reciprocal).
The CERN-OHL-S is copyright CERN 2020. Anyone is welcome to use it, in
unmodified form only.
Use of this Licence does not imply any endorsement by CERN of any
Licensor or their designs nor does it imply any involvement by CERN in
their development.
1 Definitions
1.1 'Licence' means this CERN-OHL-S.
1.2 'Compatible Licence' means
a) any earlier version of the CERN Open Hardware licence, or
b) any version of the CERN-OHL-S, or
c) any licence which permits You to treat the Source to which
it applies as licensed under CERN-OHL-S provided that on
Conveyance of any such Source, or any associated Product You
treat the Source in question as being licensed under
CERN-OHL-S.
1.3 'Source' means information such as design materials or digital
code which can be applied to Make or test a Product or to
prepare a Product for use, Conveyance or sale, regardless of its
medium or how it is expressed. It may include Notices.
1.4 'Covered Source' means Source that is explicitly made available
under this Licence.
1.5 'Product' means any device, component, work or physical object,
whether in finished or intermediate form, arising from the use,
application or processing of Covered Source.
1.6 'Make' means to create or configure something, whether by
manufacture, assembly, compiling, loading or applying Covered
Source or another Product or otherwise.
1.7 'Available Component' means any part, sub-assembly, library or
code which:
a) is licensed to You as Complete Source under a Compatible
Licence; or
b) is available, at the time a Product or the Source containing
it is first Conveyed, to You and any other prospective
licensees
i) as a physical part with sufficient rights and
information (including any configuration and
programming files and information about its
characteristics and interfaces) to enable it either to
be Made itself, or to be sourced and used to Make the
Product; or
ii) as part of the normal distribution of a tool used to
design or Make the Product.
1.8 'Complete Source' means the set of all Source necessary to Make
a Product, in the preferred form for making modifications,
including necessary installation and interfacing information
both for the Product, and for any included Available Components.
If the format is proprietary, it must also be made available in
a format (if the proprietary tool can create it) which is
viewable with a tool available to potential licensees and
licensed under a licence approved by the Free Software
Foundation or the Open Source Initiative. Complete Source need
not include the Source of any Available Component, provided that
You include in the Complete Source sufficient information to
enable a recipient to Make or source and use the Available
Component to Make the Product.
1.9 'Source Location' means a location where a Licensor has placed
Covered Source, and which that Licensor reasonably believes will
remain easily accessible for at least three years for anyone to
obtain a digital copy.
1.10 'Notice' means copyright, acknowledgement and trademark notices,
Source Location references, modification notices (subsection
3.3(b)) and all notices that refer to this Licence and to the
disclaimer of warranties that are included in the Covered
Source.
1.11 'Licensee' or 'You' means any person exercising rights under
this Licence.
1.12 'Licensor' means a natural or legal person who creates or
modifies Covered Source. A person may be a Licensee and a
Licensor at the same time.
1.13 'Convey' means to communicate to the public or distribute.
2 Applicability
2.1 This Licence governs the use, copying, modification, Conveying
of Covered Source and Products, and the Making of Products. By
exercising any right granted under this Licence, You irrevocably
accept these terms and conditions.
2.2 This Licence is granted by the Licensor directly to You, and
shall apply worldwide and without limitation in time.
2.3 You shall not attempt to restrict by contract or otherwise the
rights granted under this Licence to other Licensees.
2.4 This Licence is not intended to restrict fair use, fair dealing,
or any other similar right.
3 Copying, modifying and Conveying Covered Source
3.1 You may copy and Convey verbatim copies of Covered Source, in
any medium, provided You retain all Notices.
3.2 You may modify Covered Source, other than Notices, provided that
You irrevocably undertake to make that modified Covered Source
available from a Source Location should You Convey a Product in
circumstances where the recipient does not otherwise receive a
copy of the modified Covered Source. In each case subsection 3.3
shall apply.
You may only delete Notices if they are no longer applicable to
the corresponding Covered Source as modified by You and You may
add additional Notices applicable to Your modifications.
Including Covered Source in a larger work is modifying the
Covered Source, and the larger work becomes modified Covered
Source.
3.3 You may Convey modified Covered Source (with the effect that You
shall also become a Licensor) provided that You:
a) retain Notices as required in subsection 3.2;
b) add a Notice to the modified Covered Source stating that You
have modified it, with the date and brief description of how
You have modified it;
c) add a Source Location Notice for the modified Covered Source
if You Convey in circumstances where the recipient does not
otherwise receive a copy of the modified Covered Source; and
d) license the modified Covered Source under the terms and
conditions of this Licence (or, as set out in subsection
8.3, a later version, if permitted by the licence of the
original Covered Source). Such modified Covered Source must
be licensed as a whole, but excluding Available Components
contained in it, which remain licensed under their own
applicable licences.
4 Making and Conveying Products
You may Make Products, and/or Convey them, provided that You either
provide each recipient with a copy of the Complete Source or ensure
that each recipient is notified of the Source Location of the Complete
Source. That Complete Source is Covered Source, and You must
accordingly satisfy Your obligations set out in subsection 3.3. If
specified in a Notice, the Product must visibly and securely display
the Source Location on it or its packaging or documentation in the
manner specified in that Notice.
5 Research and Development
You may Convey Covered Source, modified Covered Source or Products to
a legal entity carrying out development, testing or quality assurance
work on Your behalf provided that the work is performed on terms which
prevent the entity from both using the Source or Products for its own
internal purposes and Conveying the Source or Products or any
modifications to them to any person other than You. Any modifications
made by the entity shall be deemed to be made by You pursuant to
subsection 3.2.
6 DISCLAIMER AND LIABILITY
6.1 DISCLAIMER OF WARRANTY -- The Covered Source and any Products
are provided 'as is' and any express or implied warranties,
including, but not limited to, implied warranties of
merchantability, of satisfactory quality, non-infringement of
third party rights, and fitness for a particular purpose or use
are disclaimed in respect of any Source or Product to the
maximum extent permitted by law. The Licensor makes no
representation that any Source or Product does not or will not
infringe any patent, copyright, trade secret or other
proprietary right. The entire risk as to the use, quality, and
performance of any Source or Product shall be with You and not
the Licensor. This disclaimer of warranty is an essential part
of this Licence and a condition for the grant of any rights
granted under this Licence.
6.2 EXCLUSION AND LIMITATION OF LIABILITY -- The Licensor shall, to
the maximum extent permitted by law, have no liability for
direct, indirect, special, incidental, consequential, exemplary,
punitive or other damages of any character including, without
limitation, procurement of substitute goods or services, loss of
use, data or profits, or business interruption, however caused
and on any theory of contract, warranty, tort (including
negligence), product liability or otherwise, arising in any way
in relation to the Covered Source, modified Covered Source
and/or the Making or Conveyance of a Product, even if advised of
the possibility of such damages, and You shall hold the
Licensor(s) free and harmless from any liability, costs,
damages, fees and expenses, including claims by third parties,
in relation to such use.
7 Patents
7.1 Subject to the terms and conditions of this Licence, each
Licensor hereby grants to You a perpetual, worldwide,
non-exclusive, no-charge, royalty-free, irrevocable (except as
stated in subsections 7.2 and 8.4) patent license to Make, have
Made, use, offer to sell, sell, import, and otherwise transfer
the Covered Source and Products, where such licence applies only
to those patent claims licensable by such Licensor that are
necessarily infringed by exercising rights under the Covered
Source as Conveyed by that Licensor.
7.2 If You institute patent litigation against any entity (including
a cross-claim or counterclaim in a lawsuit) alleging that the
Covered Source or a Product constitutes direct or contributory
patent infringement, or You seek any declaration that a patent
licensed to You under this Licence is invalid or unenforceable
then any rights granted to You under this Licence shall
terminate as of the date such process is initiated.
8 General
8.1 If any provisions of this Licence are or subsequently become
invalid or unenforceable for any reason, the remaining
provisions shall remain effective.
8.2 You shall not use any of the name (including acronyms and
abbreviations), image, or logo by which the Licensor or CERN is
known, except where needed to comply with section 3, or where
the use is otherwise allowed by law. Any such permitted use
shall be factual and shall not be made so as to suggest any kind
of endorsement or implication of involvement by the Licensor or
its personnel.
8.3 CERN may publish updated versions and variants of this Licence
which it considers to be in the spirit of this version, but may
differ in detail to address new problems or concerns. New
versions will be published with a unique version number and a
variant identifier specifying the variant. If the Licensor has
specified that a given variant applies to the Covered Source
without specifying a version, You may treat that Covered Source
as being released under any version of the CERN-OHL with that
variant. If no variant is specified, the Covered Source shall be
treated as being released under CERN-OHL-S. The Licensor may
also specify that the Covered Source is subject to a specific
version of the CERN-OHL or any later version in which case You
may apply this or any later version of CERN-OHL with the same
variant identifier published by CERN.
8.4 This Licence shall terminate with immediate effect if You fail
to comply with any of its terms and conditions.
8.5 However, if You cease all breaches of this Licence, then Your
Licence from any Licensor is reinstated unless such Licensor has
terminated this Licence by giving You, while You remain in
breach, a notice specifying the breach and requiring You to cure
it within 30 days, and You have failed to come into compliance
in all material respects by the end of the 30 day period. Should
You repeat the breach after receipt of a cure notice and
subsequent reinstatement, this Licence will terminate
immediately and permanently. Section 6 shall continue to apply
after any termination.
8.6 This Licence shall not be enforceable except by a Licensor
acting as such, and third party beneficiary rights are
specifically excluded.

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<h1 id="unlicense-yourself-set-your-code-free">Unlicense Yourself: Set Your Code Free</h1>
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<h2 id="what-is-the-unlicense">What is the Unlicense?</h2>
<p>The Unlicense is a template for <a href="https://cr.yp.to/publicdomain.html">disclaiming copyright monopoly interest</a> in software you've written; in other words, it is a template for dedicating your software to the <a href="http://stpeter.im/writings/essays/publicdomain.html">public domain</a>. It combines a copyright waiver <a href="http://ar.to/2010/01/dissecting-the-unlicense">patterned</a> after the <a href="https://www.sqlite.org/famous.html">very successful</a> public domain <a href="https://www.sqlite.org/">SQLite</a> project with the no-warranty statement from the widely-used <a href="https://en.wikipedia.org/wiki/MIT_License">MIT/X11 license</a>.</p>
<h2 id="why-use-the-unlicense">Why Use the Unlicense?</h2>
<p>Because you have more important things to do than enriching lawyers or imposing petty restrictions on users of your code. How often have you passed up on utilizing and contributing to a great software library just because its <a href="http://www.opensource.org/">open source</a> license was not compatible with your own preferred <a href="http://www.opensource.org/licenses/alphabetical">flavor</a> of open source? How many precious hours of your life have you spent deliberating how to license your software or worrying about licensing compatibility with other software? You will never get those hours back, but here's your chance to start cutting your losses. Life's too short, let's get back to coding.</p>
<h2 id="the-unlicense">The Unlicense</h2>
<p>To opt out of the copyright industry's game altogether and set your code free, put your next software project into the <a href="http://stpeter.im/writings/essays/publicdomain.html">public domain</a> using the following (un)licensing statement:</p>
<pre><code>This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or
distribute this software, either in source code form or as a compiled
binary, for any purpose, commercial or non-commercial, and by any
means.
In jurisdictions that recognize copyright laws, the author or authors
of this software dedicate any and all copyright interest in the
software to the public domain. We make this dedication for the benefit
of the public at large and to the detriment of our heirs and
successors. We intend this dedication to be an overt act of
relinquishment in perpetuity of all present and future rights to this
software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
For more information, please refer to &lt;http://unlicense.org/&gt;
</code></pre>
<p>In a saner world, you would only need the first one or two paragraphs. For the time being you'll probably <a href="http://ar.to/2010/01/dissecting-the-unlicense">want to retain</a> the whole shebang. (You should feel free, though, to leave out the last line containing the link to this site, if that's your preference.)</p>
<p>You would traditionally put the above statement into a file named <code>COPYING</code> or <code>LICENSE</code>. However, to explicitly distance yourself from the whole concept of copyright licensing, we recommend that you put your unlicensing statement in a file named <a href="./UNLICENSE"><code>UNLICENSE</code></a>. Doing so also means that your project can more easily be found on e.g. <a href="https://github.com/search?q=path%3AUNLICENSE&amp;type=Code&amp;s=indexed">GitHub</a> or <a href="https://www.google.com/search?q=%22This+is+free+and+unencumbered+software+released+into+the+public+domain%22+site%3Abitbucket.org&amp;filter=0">Bitbucket</a>, enabling others to reuse your code in their own unencumbered public domain projects.</p>
<p>For a comprehensive listing of software using the Unlicense, <a href="https://www.google.com/search?q=%22This+is+free+and+unencumbered+software+released+into+the+public+domain%22&amp;filter=0">google for the first line of the Unlicense</a>. It was purposely worded uniquely, which means that all the returned search results are likely to relate to the Unlicense in some way.</p>
<h2 id="unlicensing-contributions">Unlicensing Contributions</h2>
<p>In order to ensure your project remains completely free and unencumbered by anyone's copyright monopoly, it is advisable that you ask any major contributors to explicitly dedicate their code-base contributions to the public domain.</p>
<p>This removes any possible ambiguity as to what terms somebody might have thought they were contributing under, in case of a future dispute. These concerns are not unique to public domain software. Most large, established open-source projects have a Contributor License Agreement (<a href="https://en.wikipedia.org/wiki/Contributor_License_Agreement">CLA</a>) process, of varying degrees of formality.</p>
<p>At minimum, you might ask your contributors to accompany any <a href="https://www.gnu.org/prep/maintain/maintain.html#Legally-Significant">non-trivial</a> patches with a simple statement like the following:</p>
<pre><code>I dedicate any and all copyright interest in this software to the
public domain. I make this dedication for the benefit of the public at
large and to the detriment of my heirs and successors. I intend this
dedication to be an overt act of relinquishment in perpetuity of all
present and future rights to this software under copyright law.
</code></pre>
<p>Better yet is to ask the major contributors to <a href="https://en.wikipedia.org/wiki/Digital_signature">digitally sign</a> a more explicit copyright release (see an example <a href="./WAIVER"><code>WAIVER</code></a> file), and then to keep a record of such signatures in an <code>AUTHORS</code> file accompanying your software. Using <a href="https://www.gnupg.org/">GnuPG</a>, contributors can sign a copyright waiver file as follows:</p>
<pre><code>$ gpg --no-version --armor --sign WAIVER
</code></pre>
<p>Note that if a contributor makes significant changes or enhancements in his capacity as an employee of some formal organization, then the above may be insufficient and you would additionally need to ask for a copyright disclaimer signed by a company officer. For more information, have a look at <a href="https://www.sqlite.org/copyright.html">how the SQLite project handles this</a>. The Free Software Foundation (FSF) also <a href="https://www.fsf.org/licensing/licenses/gpl-howto.html">provides an example</a> of a simple copyright disclaimer to be signed by an employer.</p>
<p>For a concrete example of this contributor process, see <a href="https://lists.w3.org/Archives/Public/public-rdf-ruby/2010May/0013.html">how the unlicensed RDF.rb project has handled this</a>.</p>
<h2 id="unlicensed-free-software">Unlicensed Free Software</h2>
<p>Here follows a sample of some of the software projects that have already adopted the Unlicense or a derivative thereof:</p>
<ul>
<li><a href="https://github.com/mikegogulski/bitcoin-php">Bitcoin.php</a>, a PHP library (and plugins for <a href="https://github.com/mikegogulski/bitcoin-wp-e-commerce">WP e-Commerce</a>, <a href="https://github.com/mikegogulski/uc_bitcoin">Ubercart</a>, and <a href="https://github.com/mikegogulski/bitcoin-virtuemart">VirtueMart</a>) for the <a href="https://bitcoin.org/">Bitcoin</a> peer-to-peer digital currency system.</li>
<li><a href="https://github.com/bendiken/bitcoin-otc">Bitcoin::OTC</a>, a Ruby client for fetching ratings data from the <code>#bitcoin-otc</code> trading database.</li>
<li><a href="http://crm114.rubyforge.org/">CRM114.rb</a>, a Ruby interface to the CRM114 Controllable Regex Mutilator.</li>
<li><a href="https://github.com/WaterJuice/CryptLib">CryptLib</a>, a cryptographic library for C that implements the MD5, SHA-1, SHA-2, and RC4 algorithms.</li>
<li><a href="https://github.com/michenriksen/css3buttons">CSS3 Buttons</a>, a simple CSS framework for creating good-looking GitHub style button links.</li>
<li><a href="https://github.com/zacharyvoase/dagny">Dagny</a>, a Django adaptation of Ruby on Rails's Resource-Oriented Architecture.</li>
<li><a href="https://github.com/awnist/distance">Distance</a>, a CoffeeScript and JavaScript module for calculating Levenshtein/Sift3 distances between strings.</li>
<li><a href="https://github.com/abhibeckert/Dux">Dux</a>, a simple code editor for Mac OS X.</li>
<li><a href="https://github.com/zacharyvoase/eagleclaw">EagleClaw</a>, a Ruby library for building screen scrapers.</li>
<li><a href="https://universe2.us/epoch.html">Epoch</a>, a lightweight init daemon for Linux systems.</li>
<li><a href="https://github.com/simonwhitaker/fancypants">Fancypants</a>, a JavaScript and Python library of data visualisation trinkets.</li>
<li><a href="https://github.com/gregory80/fastFrag">fastFrag</a>, a simple JSON-based client-side JavaScript templating engine.</li>
<li><a href="https://chrome.google.com/extensions/detail/hmgkocbacnpdfoklnggcjjipnicfnklf/">ficly, writes like</a>, a Google Chrome extension for analyzing ficly.com stories using the iwl.me service.</li>
<li><a href="http://jasonweaver.name/lab/flexiblenavigation/">FlexNav</a>, a jQuery plugin for responsive menus, enabling a device-agnostic approach to complex site navigation.</li>
<li><a href="https://rubygems.org/gems/growl-amqp">GrowlAMQP</a>, a Ruby daemon that reports AMQP messages via Growl.</li>
<li><a href="https://github.com/simonwhitaker/habilis">Habilis</a>, an email-to-<a href="https://www.dropbox.com/">Dropbox</a> gateway.</li>
<li><a href="https://github.com/lgierth/httpkit">HTTPkit</a>, a Ruby toolkit for building HTTP clients and servers.</li>
<li><a href="http://have-a-cookie.tumblr.com/">Have-a-Cookie</a>, a Google Chrome extension for enhanced-privacy cookie management.</li>
<li><a href="http://cypherpunk.rubyforge.org/i2p/">I2P.rb</a>, a Ruby library for interacting with the <a href="https://geti2p.net/">I2P</a> anonymity network.</li>
<li><a href="http://jsog.sourceforge.net/">JavaScript Object Graph</a>, a Java library designed to make working with JSON simple.</li>
<li><a href="https://github.com/datagraph/jquery-jsonrpc">jQuery JSON-RPC</a>, a JavaScript JSON-RPC library for jQuery.</li>
<li><a href="https://github.com/vladdu/jsched">JSched</a>, a simple Java framework for coroutines.</li>
<li><a href="http://www.jstorage.info">jStorage</a>, a cross-browser key-value store database to store data locally in the browser.</li>
<li><a href="https://github.com/mawww/kakoune">Kakoune</a>, an experimental text editor heavily inspired by Vim.</li>
<li><a href="https://github.com/nilswloka/lein-cucumber">lein-cucumber</a>, a simple Leiningen plugin for running Clojure-based Cucumber-JVM specifications.</li>
<li><a href="https://github.com/dryproject/libcpr">libcpr</a>, a backport of the core data structures and algorithms from the C++11 standard library to C.</li>
<li><a href="https://github.com/narfdotpl/loopozorg">loopozorg</a>, Python infrastructure for executing shell commands on file modification.</li>
<li><a href="http://mailr.org/">Mailr</a>, a Ruby on Rails-based webmail application.</li>
<li><a href="https://sourceforge.net/projects/machinery/">Machinery</a>, a C library for dynamic x86 and MIPS code generation.</li>
<li><a href="http://markdoc.org/">Markdoc</a>, a Python-based lightweight Markdown-based wiki system.</li>
<li><a href="https://github.com/saumya/MathIsFun2">MathIsFun2</a>, a simple iPhone game.</li>
<li><a href="https://code.google.com/p/miniz/">miniz.c</a>, a single-source-file, high-performance deflate/inflate compression library with a <a href="https://zlib.net/">zlib</a>-compatible API.</li>
<li><a href="https://github.com/rwarasaurus/nano">Nano</a>, a nano-sized PHP framework.</li>
<li><a href="http://nightweb.net">Nightweb</a>, an anonymous P2P social network for Android smartphones and PCs.</li>
<li><a href="https://bitbucket.org/noname/netscan/">netscan</a>, a C-based set of low-level network utilities.</li>
<li><a href="https://github.com/serprex/nobox">Nobox</a>, a minimalist stacking window manager written in C using XCB.</li>
<li><a href="https://npmjs.org/package/rdf">node-rdf</a>, an ECMAScript/Node.js library for handling RDF data.</li>
<li><a href="http://chr.tx0.org/nuush">Nuush</a>, a Bash-based command-line RSS feed reader.</li>
<li><a href="http://openpgp.rubyforge.org/">OpenPGP.rb</a>, a Ruby implementation of the OpenPGP Message Format (RFC 4880).</li>
<li><a href="https://pypi.python.org/pypi/pdiffer">pdiffer</a>, a Python interface to the PerceptualDiff tool.</li>
<li><a href="http://php.rubyforge.org/">PHP.rb</a>, a Ruby-to-PHP code generator.</li>
<li><a href="http://picospeaker.tk/">PicoSpeaker</a>, an interface to the SVOX Pico text-to-speech system.</li>
<li><a href="https://github.com/tokokoo/pondasee">Pondasee</a>, a frontend web developer starter kit using SCSS and Compass.</li>
<li><a href="https://github.com/devinus/poolboy">Poolboy</a>, a hunky Erlang worker pool factory.</li>
<li><a href="http://prosper-lib.com/">Prosper</a>, a PHP 5.3 database abstraction layer library.</li>
<li><a href="https://github.com/droptype/proto">Proto</a>, a front-end web prototyping tool.</li>
<li><a href="https://github.com/sergeylukin">Pure CSS</a> widgets, including a 3D bar graph, jigsaw puzzle piece, and others.</li>
<li><a href="https://github.com/mikegagnon/puzzlecode">Puzzle Code</a>, a game that teaches computer programming just by playing the game.</li>
<li><a href="https://github.com/iplatform/pyFaceGraph">pyFaceGraph</a>, a Python client library for Facebook's Open Graph Protocol.</li>
<li><a href="https://github.com/chr/qataki">Qataki</a>, a command-line Identi.ca/StatusNet/Twitter client.</li>
<li><a href="http://datagraph.rubyforge.org/rack-throttle/">Rack::Throttle</a>, Rack middleware for rate-limiting incoming HTTP requests.</li>
<li><a href="http://rdf.rubyforge.org/">RDF.rb</a>, a Ruby library for working with Resource Description Framework (RDF) data.</li>
<li><a href="https://github.com/webr3/rdf-interfaces">RDFI.js</a>, a JavaScript implementation of the core <a href="https://www.w3.org/2010/02/rdfa/sources/rdf-interfaces/">RDF Interfaces Specification</a>.</li>
<li><a href="http://rsa.rubyforge.org/">RSA.rb</a>, a Ruby implementation of the RSA encryption algorithm and the PKCS#1 cryptography standard.</li>
<li><a href="https://github.com/lishnih/tkpip">tkpip</a>, a tool for installing and managing Python packages based on Tk.</li>
<li><a href="https://github.com/lishnih/tkrequest">tkrequest</a>, a tool for sending and receiving HTTP requests based on Tk.</li>
<li><a href="http://cypherpunk.rubyforge.org/tor/">Tor.rb</a>, a Ruby library for interacting with the <a href="https://www.torproject.org/">Tor</a> anonymity network.</li>
<li><a href="https://code.google.com/p/tubras/">Tubras</a>, a C++/Lua game engine.</li>
<li><a href="https://github.com/simonwhitaker/tween-o-matic">Tween-o-Matic</a>, a Mac OS X application for designing CAMediaTimingFunction animation curves.</li>
<li><a href="https://github.com/mikegagnon/sidenote">Sidenote</a>, a new document format optimized for reading &amp; writing skimmable documents.</li>
<li><a href="http://spira.rubyforge.org/">Spira</a>, a <a href="http://linkeddata.org/">Linked Data</a> ORM for Ruby.</li>
<li><a href="http://stacktracejs.com/">stacktrace.js</a>, a framework-agnostic JavaScript micro-library for getting stack traces in all web browsers.</li>
<li><a href="https://github.com/wimleers/sudoku/wiki">Sudoku</a>, a fancy, feature-complete, cross-platform Sudoku app written in C++/Qt.</li>
<li><a href="http://sxp.rubyforge.org/">SXP</a>, a data interchange format based on S-expressions.</li>
<li><a href="http://unlicense.developpez.com/">UN</a>, aiming to write a public domain all-purpose standard library for Java.</li>
<li><a href="http://uptheasset.org/">UpTheAsset</a>, a semantic ontology and system for double-entry bookkeeping and accounting.</li>
<li><a href="https://github.com/thruflo/weblayer">weblayer</a>, a lightweight, componentized Python package for writing web applications.</li>
<li><a href="https://wordpress.org/extend/plugins/citation-manager/">WP Citation Manager</a>, a WordPress plugin for managing external citations to content.</li>
<li><a href="https://wordpress.org/extend/plugins/disable-registration-email/">WP Disable Registration Email</a>, a WordPress plugin for disabling post-registration e-mails to the administrator.</li>
<li><a href="https://github.com/sarnesjo/xo">xo</a>, a superoptimizer for generating optimal x86 assembly programs.</li>
<li><a href="https://rg3.github.io/youtube-dl/">youtube-dl</a>, a command-line program for downloading videos from YouTube.</li>
<li><a href="https://github.com/michael-romer/zf-boilerplate">ZF-Boilerplate</a>, a pre-packaged, pre-configured Zend Framework-based blueprint for enterprise-grade PHP applications.</li>
</ul>
<p>If you would like your own project added to this list, please <a href="https://github.com/unlicense/unlicense.org/issues?state=closed">create a ticket</a> or <a href="https://groups.google.com/group/unlicense">drop us a note</a> on the mailing list.</p>
<p>For a more comprehensive listing of software using the Unlicense, <a href="https://www.google.com/search?q=%22This+is+free+and+unencumbered+software+released+into+the+public+domain%22&amp;filter=0">google for the first line of the Unlicense</a>. See also a <a href="https://twitter.com/theunlicense/developers">list of authors</a> who unlicense the software they write as a matter of course.</p>
<h2 id="public-domain-software">Public Domain Software</h2>
<p>Some examples of well-known public domain or <a href="https://en.wikipedia.org/wiki/License-free_software">license-free</a> software libraries and applications:</p>
<ul>
<li><a href="https://en.wikipedia.org/wiki/CERN_httpd">CERN httpd</a>, the original World Wide Web daemon developed by Tim Berners-Lee, was <a href="http://tenyears-www.web.cern.ch/tenyears-www/Welcome.html">in the public domain</a>.</li>
<li><a href="https://www.sqlite.org/">SQLite</a>, the <a href="https://www.sqlite.org/mostdeployed.html">most widely-deployed</a> SQL database in the world, is <a href="https://www.sqlite.org/copyright.html">in the public domain</a>.</li>
<li><a href="http://www.qmail.org/">qmail</a>, the <a href="http://www.qmail.org/top.html">second-most popular</a> MTA on the Internet, is <a href="https://cr.yp.to/qmail/dist.html">in the public domain</a>.</li>
<li><a href="https://cr.yp.to/djbdns.html">djbdns</a>, the <a href="https://en.wikipedia.org/wiki/Djbdns#cite_note-2">second-most popular</a> DNS server software on the Internet, is in the public domain.</li>
<li><a href="https://www.fefe.de/djb/">libdjb</a>, a project aiming to make the excellent libraries from Dan Bernstein available to a wider public by extracting them from his packages and providing a minimal Makefile for each library.</li>
<li><a href="https://en.wikipedia.org/wiki/BLAST">BLAST</a>, one of the most widely used bioinformatics programs, is in the public domain.</li>
<li><a href="http://g.oswego.edu/dl/html/malloc.html">dlmalloc</a>, a widely-used memory allocator implementation for C, is in the public domain.</li>
<li><a href="https://geti2p.net/">I2P</a>, an anonymous overlay network implementation, is largely <a href="https://geti2p.net/licenses.html">in the public domain</a>.</li>
<li><a href="http://web.mac.com/randyhyde/HighLevelAsm/">HLA</a>, a high-level assembler for the x86 architecture, is in the public domain.</li>
<li><a href="http://www.cons.org/cmucl/">CMUCL</a>, a popular implementation of the <a href="http://lispers.org">Common Lisp</a> programming language, is mostly in the public domain.</li>
<li><a href="http://www.sbcl.org/">SBCL</a>, another popular Common Lisp implementation, is likewise mostly <a href="http://www.sbcl.org/history.html">in the public domain</a>.</li>
<li><a href="http://clipsrules.sourceforge.net/">CLIPS</a>, a widely-used forward-chaining, rule-based inference engine, is in the public domain.</li>
<li><a href="http://invisible-island.net/byacc/byacc.html">byacc</a>, the Berkeley <a href="https://en.wikipedia.org/wiki/Yacc">Yacc</a> parser generator, is in the public domain.</li>
<li><a href="http://www.hwaci.com/sw/lemon/">Lemon</a>, a thread-safe LALR(1) parser generator, is in the public domain.</li>
<li><a href="http://re2c.org/">re2c</a>, a high-performance lexer generator, is in the public domain.</li>
<li><a href="http://docutils.sourceforge.net/">Docutils</a>, the Python text-processing system, is mostly in the public domain.</li>
<li><a href="http://libtom.org/?page=features&amp;newsitems=5&amp;whatfile=crypt">LibTomCrypt</a>, a portable cryptographic toolkit for C, is in the public domain.</li>
<li><a href="http://libtom.org/?page=features&amp;newsitems=5&amp;whatfile=ltm">LibTomMath</a>, a portable number theoretic multiple-precision integer library for C, is in the public domain.</li>
<li><a href="https://mattmccutchen.net/bigint/">C++ Big Integer Library</a>, a library for integer arithmetic, is in the public domain.</li>
<li><a href="https://www.dlitz.net/software/pycrypto/">PyCrypto</a>, the Python cryptography toolkit, is largely in the public domain.</li>
<li><a href="https://www.cryptopp.com/">Crypto++</a>, a cryptographic library for C++, is mostly in the public domain.</li>
<li><a href="https://www.mcs.anl.gov/research/projects/mpich2/">MPICH2</a>, a high-performance implementation of the <a href="https://en.wikipedia.org/wiki/Message_Passing_Interface">MPI</a> standard, is largely in the public domain.</li>
<li><a href="http://www.mingw.org/">MinGW</a>'s runtime, which provides POSIX compatibility for Windows, is <a href="http://www.mingw.org/license">in the public domain</a>.</li>
<li><a href="http://phyz.ath.cx/">Phyz</a>, a soft body dynamics physics engine for Windows, is in the public domain.</li>
<li><a href="https://code.google.com/p/nbds/">NBDS</a>, a C library for various lock-free algorithms (including a lock-free hash table), is in the public domain.</li>
<li><a href="https://github.com/wilkie/djehuty">Djehuty</a>, a fully-verifiable operating system written in the D programming language, is in the public domain.</li>
<li><a href="http://openxos.org/">XOS</a>, a multitasking operating system for the x86 architecture, is in the public domain.</li>
<li><a href="http://home.swipnet.se/smaffy/snafu/">snafu</a>, a small operating system written in assembly language, is in the public domain.</li>
<li><a href="http://pdclib.rootdirectory.de/">PDCLib</a>, a minimal C standard library implementation, is in the public domain.</li>
<li><a href="http://pdos.sourceforge.net/">PDPCLIB</a>, another C standard library implementation, is in the public domain.</li>
<li><a href="http://pdos.sourceforge.net/">PDOS</a>, a DOS-compatible operating system, is in the public domain.</li>
<li><a href="http://www.t3x.org/subc/">SubC</a>, a fast and simple compiler for a clean subset of the C programming language, is in the public domain.</li>
<li><a href="http://www.cod5.org/archive/">WPDCC</a>, a C preprocessor and compiler implementation, is in the public domain.</li>
<li><a href="https://github.com/jtsiomb/c11threads">c11threads.h</a>, a simple C11 threads implementation based on POSIX threads, is in the public domain.</li>
<li><a href="http://charon.persephoneslair.org/~andrea/software/mpkg/">mpkg</a>, a minimalist package manager for *nix systems, is in the public domain.</li>
</ul>
<p>For other listings of public domain software, see <a href="http://www.whoow.org/public_domain/">Whoow</a>, <a href="https://en.wikipedia.org/wiki/Category:Public_domain_software">Wikipedia</a>, <a href="https://sourceforge.net/softwaremap/?&amp;fq%5B%5D=trove%3A197">SourceForge</a>, <a href="https://freecode.com/tags/public-domain">Freecode</a>, <a href="https://www.ohloh.net/p?sort=users&amp;q=license%3APublic+Domain">Ohloh</a>, <a href="https://code.google.com/hosting/search?q=%22public+domain%22">Google Code Hosting</a>, <a href="http://alioth.debian.org/softwaremap/trove_list.php?form_cat=197">Alioth</a>, <a href="https://www.google.com/search?q=site%3Asavannah.nongnu.org+%22public+domain%22">Savannah</a>, <a href="https://launchpad.net/projects/+index?text=%22public+domain%22">Launchpad</a>, <a href="https://www.codeplex.com/site/search?projectSearchText=%22public%20domain%22">CodePlex</a>, <a href="http://rubyforge.org/softwaremap/trove_list.php?form_cat=197">RubyForge</a> and the <a href="https://pypi.python.org/pypi?:action=browse&amp;c=91">Python Cheeseshop</a>.</p>
<h2 id="other-popular-unlicenses">Other Popular Unlicenses</h2>
<p>Some other ways to set your code free:</p>
<ul>
<li><a href="http://blitiri.com.ar/p/bola/">BOLA - Buena Onda License Agreement</a> is similar to the Unlicense in intent.</li>
<li><a href="https://creativecommons.org/publicdomain/zero/1.0/">CC0 - Creative Commons Zero</a> is not intended for software per se.</li>
<li><a href="http://sam.zoy.org/wtfpl/">WTFPL - Do What The Fuck You Want To Public License</a> can't be beat for blunt directness.</li>
</ul>
<h2 id="unlicensing-resources">Unlicensing Resources</h2>
<p>If setting your code entirely free still seems a somewhat daunting prospect, try these perspectives on for size:</p>
<ul>
<li><a href="http://stpeter.im/writings/essays/publicdomain.html">Who's Afraid of the Public Domain?</a></li>
<li><a href="http://questioncopyright.org/promise">The Surprising History of Copyright and The Promise of a Post-Copyright World</a></li>
<li><a href="https://stpeter.im/writings/essays/whatiscopyright.html">What is Copyright?</a></li>
<li><a href="https://cr.yp.to/publicdomain.html">Placing Documents into the Public Domain</a></li>
<li><a href="http://ar.to/2011/01/unlicense-1st-year">The Unlicense: The First Year in Review</a></li>
<li><a href="http://ar.to/2010/12/licensing-and-unlicensing">Licensed, License-Free, and Unlicensed Code</a></li>
<li><a href="http://ar.to/2010/01/set-your-code-free">Set Your Code Free</a></li>
<li><a href="http://ar.to/2010/01/dissecting-the-unlicense">Dissecting the Unlicense: Software Freedom in Four Clauses and a Link</a></li>
<li><a href="http://zacharyvoase.com/2010/01/04/unlicense/">Why I'm Going Public</a></li>
<li><a href="http://mikegagnon.com/2013/09/30/i-just-unlicensed-my-software/">I Just Unlicensed My Software</a></li>
<li><a href="http://bhuga.net/2010/01/promising-future-unlicense">The Promising Future of the Unlicense</a></li>
<li><a href="http://blog.verbose.nl/post/3680501466/to-license-or-to-unlicense">To License or to Unlicense?</a></li>
<li><a href="https://torrentfreak.com/language-matters-framing-the-copyright-monopoly-so-we-can-keep-our-liberties-130714/">Language Matters: Framing The Copyright Monopoly So We Can Keep Our Liberties</a></li>
</ul>
<p>Find and follow us on
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<a href="https://www.facebook.com/TheUnlicense">Facebook</a>,
<a href="https://plus.google.com/117796491719586050994" rel="publisher">Google+</a>,
<a href="https://www.reddit.com/r/unlicense/">Reddit</a>, and
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@ -45,6 +45,10 @@ Der Aufbau gliedert sich in vier Schritte:
[C. Herstellung des Lampenfußes aus CoRncrete](mod/C_Lampenfuß/README.md)
[D. Installation der Elektrik und Fertigstellung der Lampe](mod/D_Zusammenbau/README.md)
| ![Pilzlicht](res/assets/media/X_03ak.jpg) |![Pilzlicht](res/assets/media/Skizze.jpg) |
| -------- | -------- |
| Pilzlicht | Skizze |
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okhv = "OKH-LOSHv1.0"
name = "Pilzlicht - die Myzellampe"
repo = "https://code.curious.bio/curious.bio/pilzlicht"
release = "https://code.curious.bio/curious.bio/pilzlicht/src/branch/main"
license = "CC-BY-SA-4.0"
licensor = "Matthias Cullmann"
organisation = "Curious Community Labs e.V."
readme = "https://code.curious.bio/curious.bio/pilzlicht/src/branch/master/README.md"
documentation-language = "de"
technology-readiness-level = "OTRL-3"
documentation-readiness-level = "ODRL-3"
function = "It's a lamp made out of biomaterials."
bom = "https://code.curious.bio/curious.bio/pilzlicht/src/branch/main/bom.csv"

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